I am a game developer specializing in gameplay, tools, and AI programming. Games have very much shaped my personality, and I have wanted to work on games throughout my life. I am in the final semester of my degree, BSCSRTIS with a minor in Mathematics, at DigiPen Institute of Technology.
In 2018 my team’s custom engine game was showcased at PAX. The latest project I completed was a multiplayer vehicle shooter in Unity for PC and Xbox One. My current project is a first-person shooter made in Unreal Engine as a Gameplay and AI programmer.